* Now the MONSTER was here,

deadeyed & unafraid.

#THIEFOFCROWS.

Private & selective portrayal of  KAZ BREKKER  from The Grishaverse,  written by Leigh Bardugo. Low activity!!  Heavily book & headcanon based, but with show & crossover verses available.
Multi-para &/ or novella focused.
This blog is 21+ ONLY & contains mature themes  which includes but is not limited to  gang violence,  gore,  torture,  mentions of underage rape / human trafficking,  slavery &  genocide.  
Interact at your own discretion.
    Written by  MARS  ( he/him ) 
  25+ PST.   

Established September 30th, 2023.

heavily affiliated with feilien / alreadybrcken.other blog(s): huyaoxiaozi
 



MUN:  Mars, he / him, 25+.       DISCORD:  available upon request.       PLOTTING:  restricted.       INBOX:  open.       ANON:  off indefinitely.

  001.   Hi, my name is MARS and my pronouns are he / him. I’m well over 25 and I’ve been roleplaying on tumblr for 10+ years.
This is a PRIVATE and HIGHLY SELECTIVE Kaz Brekker roleplay blog. I also write a crime based, fandomless original character over at huyaoxiaozi.
I'm an adult with a near full time job and a personal life. My partner / boyfriend ( feilien 🥰 ) and I are long distance currently, so we do A LOT of traveling together and visiting one another, which obviously takes priority. At this point, I've pretty much DONE AWAY with the trying to write with a ton of people at a time thing, because I just don't have the time, the mental capacity, nor the energy. Esp with chronic fatigue and sinus pressure on top of it all.
I tend to write with about 4, MAYBE 5 AT A TIME. They're people I have steady connections with and we've done a lot of development between our muses. Having like 10+ threads going at once just IS NOT working for me anymore. I'm not sure it ever did, if I'm being honest lmao.
I do also have an ORIGINAL CHARACTER RP BLOG that has similar young, traumatized and vicious gang member vibes as Kaz and he's over @huyaoxiaozi !!
  002.   I WILL NOT WRITE WITH ANYONE UNDER THE AGE OF 21. I'm well over 25 and that age gap is uncomfortable tbh. Minors will be soft blocked, no exceptions. Depending on the timeline and/or verse, in the books, Kaz's age ranges between 9-20. He was orphaned and experienced horrific trauma at the age of nine. I think his story of having to take care of himself and survive his circumstances so young is incredibly important. Thus, by default, I'm inclined to follow his canon age if we're writing book canon. That being said, I'm absolutely willing to accommodate those who age these characters up if that's what makes you most comfortable.This blog contains POTENTIALLY TRIGGERING AND MATURE CONTENT, so interact AT YOUR OWN RISK — torture, violence, gore, mentions of various kinds of abuse, underage sex work, underage rape, slavery, genocide and detailed descriptions of decomposing corpses. underage sex work and rape don't be roleplayed, but it will be mentioned and written about, as they're prevalent to Kaz's canon love interest's story, as well as the story at large. I do my best to tag triggers ( usually cw; trigger and tw; trigger ) but if there's anything specific you need me to tag, just ask!!  003.   I do not do one liners or text message threads. Single para threads are extremely unlikely, but not completely ruled out. Kaz is a very complex character, it's really difficult to do him any justice while writing less than at least 3 paragraphs tbh. If you can't handle at least 3 paragraphs, this likely isn't the blog for you.I am very inclined towards plotting as this muse is very layered and complicated. I also just very much enjoy NUANCE AND DEPTH. I love sending / receiving memes though and I tend to be inclined to plot around them. This means if you send a meme, there may be a chance I'll shoot you a message to share my thoughts and ideas, ask about things, ect. I am someone who loves DIVING DEEP into portrayals and research and I am DEEPLY PASSIONATE about this muse, his world and his dynamics.

  NOTE:   ABOUT DIALOGUE; I strive to write it to emulate real life conversations, which means my muse very well may not respond to everything yours says. I usually shoot for having my character ANSWER THE LAST CHUNK OF DIALOGUE FIRST and then, depending on the character and the conversation, have them work their way back to any previous things they feel the need to acknowledge. Sometimes my muse won't respond to pieces of dialogue, but we can always come back to it and shoehorn him into responding if we want or need to.

  004.   I WILL NOT put up with TERFS/RADFEMS/TRANSMEDS, transphobia, homophobia, passive aggressive behavior, gaslighting, vague blogging, callout / purity culture, mob mentality, harassment / suicide baiting, ect. I also have absolutely zero tolerance for Trump supporters. I DO NOT CARE WHAT YOUR REASONS ARE, THERE ARE NO EXCEPTIONS.
I firmly believe that fiction =/= reality and that people can write literally whatever they want as long as they are not actively forcing anything on other people.
As long as everyone involved are consenting adults, it's none of anyone's business. If people give warning and/or tag their shit, it is 1000% YOUR RESPONSIBILITY to curate your own experience and keep yourself safe. It is not my job, nor is it the job of strangers on the internet, to do any of that for you.
  005.   I use 540x100 icons ( 100x100 icon with blockquotes and other fancy stuff, which I designed myself ), banners, separators and small text, that’s pretty much it, aside from some bold, italics and underline for flare. It doesn't bother me at all if you don't use icons, I will follow suit in our threads. All I ask is folks use small text when writing with me.My icons and graphics are all made by me, although the coloring PSD I use for my icons comes from poohsources. I just make some slight adjustments here and there. I also use selective color presets that were made by my good friend glitchkingdesign. If you're looking to commission someone for rp graphics, I couldn't recommend King more, she's amazing!!!
ALL OF MY ICONS AND GRAPHICS ARE FOR MY USE ONLY.
However, I do make graphics and icons for friends who want / need / or ask for it, so you'll definitely see stuff I make floating around if we have a lot of the same mutuals.  006.   I am PRIVATE, HIGHLY SELECTIVE AND MUTUALS ONLY, which is just an extensive way of saying that 1. I'm very picky, as I said above and 2. I only write with those who are in a mutual follow with me. I only allow mutuals to send me messages and reply to my posts as well. This is for my own comfort and peace of mind. Like I stated in the first rule, I'm pretty much writing with 4 or maybe 5 people at a time. I don't have the mental or physical energy for more than that and I have a personal life to live.If I follow you back, it's because I think you / your blog / your muses, ect. seem cool, but I have NO IDEA when we'll be able to write together honestly. If you're not okay with that, you're welcome to soft block and / or unfollow. No hard feelings.
Some reasons I might not follow or unfollow: if you post more ooc than writing, only writing one liners or single paras, reblogging memes over and over to the point of it being EXCESSIVE AF, frequent negativity towards source material, CONSTANT, IMPULSIVE BLOG HOPPING!!!, no rules and/or no muse info, ect.
ANON IS OFF AND IT WILL STAY OFF. Sorry for any shy beans, but my trust and good will has been broken in that regard.
For headcanon posts, meta, drabbles, ect. I turn off the reblog options. I only turn it back on if I want to reblog it for some reason and then turn it off again. I don't want personal blogs or anyone else reblogging things like that ( there's always exceptions for that ofc but that's just the general rule ).
  007.   Any and all mains are listed here. EXCLUSIVES aren't all that common for me, but sometimes it happens, usually in verses and aus. I am heavily affiliated with FEILIAN / ALREADYBRCKEN.  008.   I SHIP CHEMISTRY—although I write Kaz as DEMISEXUAL & DEMIROMANTIC. This means he doesn't really experience romantic or sexual attraction unless he's formed a bond with someone ( but a bond doesn't guarantee those feelings either ).

Also, sexuality isn't organized into neat, perfect boxes, but that's the closest description that suits him imo. I AM AN ACE PERSON MYSELF and part of the reason I headcanon him as ace is because the way he thinks about love and desire deeply resonates with me. So, if you have any beef with Kaz being ace, take it somewhere else, bc frankly I couldn't care less lmao.Kaz is extremely guarded and traumatized and suffers from TRAUMA-INDUCED TOUCH AVERSION. It not only can cause severe panic attacks, but revulsion and nausea, which can lead into him getting physically sick. This means that getting to the point of ANY KIND of physical contact is going to be difficult and complicated. Shipping will require extensive plotting and will take time.However, assuming we've discussed things at length and we're both comfortable, I love shipping. Also, muses of ALL GENDERS are welcome, as long as there is chemistry, if that wasn't clear. I am also obviously open to relationships that are fuzzy / blurry / in-between romantic and platonic or something else entirely. Poly ships ARE NOT my cup of tea though ( and that doesn't really vibe with Kaz anyway tbh ), so I don't write them, but I support those who do, of course.  009.   I strive to be an HONEST AND OPEN person about things, even when doing so is difficult or a little scary. If I'm upset with you for any reason, I will seek you out to let you know and talk things out with you. You never have to worry about whether or not I'm hiding things from you or anticipate my thoughts or feelings; those are MY responsibility. I would very much appreciate the same courtesy and I promise you, I will do my absolute best to be patient, kind and understanding with you. PLEASE don't be afraid to tell me things or bring up problems. I admit when I'm wrong and I'm always striving to be better.I LOVE making friends with my writing partners, so that's the angle I'm coming from. I tend to be a warm and affectionate person and I do my best to be mindful of the feelings of others as well as their boundaries.Speaking of boundaries though - for the most part, I DO NOT ROLEPLAY OVER DISCORD, SO PLEASE DON'T ASSUME I DO. There are a couple exceptions, but I have a deep trust and comfort with them that has been built over time. Writing on tumblr is slow, but so am I, so it alleviates any stress or pressure. If discord is your MUCH PREFERRED place to roleplay, you may not pass the vibe check here.  010.   We all have our spelling and/or grammar mistakes every now and then, but if this happens FREQUENTLY in your writing, that's something I can't deal with. If your flow, grammar and sentence structure is wonky to me, I very likely WILL NOT follow you. This happens sometimes with people who write English as their second language and, if this is the case, I am genuinely sorry — but I'm here to HAVE FUN and Working With That is not at all fun for me. I wish you the best nonetheless.

Thanks for reading! :)

credits: carrd template by @rcsea , coloring psd by poohresources , selective color presets psd by glitchkingdesign , graphics by thiefofcrows.

—  return.

Kaz Rietveld Brekker.

FACE CLAIM  Freddy Carter.NICKNAME/ALIAS  dirtyhands, bastard of the barrel, demjin.AGE  9-20, timeline dependent.DATE OF BIRTH  Unknown.GENDER & PRONOUNS  cis male, he / him / his.ORIENTATION  Demiromantic / demisexual.RACE/ETHNICITY  kerch ( white complexion ).HEIGHT  6’01”.HAIR  Nearly black, long and combed back at the top, shaved short at the sides.EYES  Dark brown or blue / verse dependent.PIERCINGS  N/A.

SCARS / TATTOOS / MARKINGS  kaz has a lot of scars, but as for the ones that are the most likely to be visible - he has one on his right brow, the right side of his mouth, across the upper bridge of his nose ( that one is very faint, however ), across his neck just under his jawline and he also has a scar on his right knuckle. Dregs Tattoo on his left forearm, black capital R on his right bicep.DISTINGUISHING FEATURES  Facial scars, dark, ancient-looking eyes, dark circles, long, angular brows.PHYSICAL DESCRIPTION / FIRST IMPRESSION  At seventeen, Kaz is known for his ruthlessness and cunning and has gained the name DIRTYHANDS, as he is willing to commit any sin for the right price. He dresses in tailored black to taunt the rich Merchers of the city. While it's clear by the limp he sustains in his left leg that he does indeed use it for its intended purpose as well, he walks with a crows head cane that is weighted to break bones.ZODIAC SIGN  Capricorn.MBTI  INTJ.ENNEAGRAM  8 - The Challenger.PSYCHOLOGICAL PROFILE 
- Severe post-traumatic stress disorder.
- Severe haphephobia.
PARENTS 
- unknown.
SIBLINGS 
- Jordie Rietveld ( deceased ).

SIGNIFICANT OTHER 
verse dependent;
-Inej Ghafa ( canon love interest ) | therooftopsofketterdam, veitsia ( main verse ).
-Liu "Matt" Long Zhi | feilien ( main verse ).
-Yuki Hashikawa | soulfulempathy ( modern verse ).
OCCUPATION  gang leader, professional thief, smuggler, club owner.HOMETOWN  Southern settlement in Kerch near Lij.NATIONALITY  Kerch.LANGUAGES  Kerch, Ravkan, some Suli, some Shu ( verse dependent ).PHYSICAL DISABILITIES / CHRONIC ILLNESSES 
- Chronic pain and limp caused by left leg injury. Requires walking aid.

  NOTE:   This bio contains SPOILERS for Kaz's backstory. If you have interest in reading the Six of Crows Duology, I'd strongly suggest avoiding reading further. I have free copies of both the e-books and audiobooks for the SOC duology in the navigation page for anyone who wants them!!By default, I have book and show canon separated into verses because of how vastly different they are. In both book and show verses, I use Freddy Carter as a fc, but in the book verse, I write Kaz with his dark brown eyes and I use Kaz's voice actor from the audiobooks - you can get a taste of it with Kaz's first POV chapter HERE.. Show verse he has Freddy's blue eyes and his voice as well.

biography.

TRIGGER/CONTENT WARNING FOR:
gang violence, detailed descriptions of sickness, death and rotting corpses.

KAZ RIETVELD had been nine years old when his father was crushed to death beneath a plow, leaving him and his thirteen year old brother JORDIE to fend for themselves. Jordie made the decision to sell their farm and take Kaz to the capital of Kerch, KETTERDAM, where he'd intended to enroll Kaz in school. They stayed in a boarding house while Jordie searched for a job, but consistently came up empty handed. It wasn't until they met a boy named Fillip selling wind-up dogs that Jordie was finally able to find work as a runner for a mercher named JAKOB HERTZOON.He owned a coffee shop where Kaz would stay while Jordie worked; he had a particular fascination with MAGIC TRICKS and he spent his time there practicing. Jakob later urged the boys to invest in SUGAR STOCKS, which resulted in a large payout. They believed things were looking up for them, their days now filled with hope and comfort. However, it was this naive outlook that brought their RUIN shortly afterward.Hertzoon lured Jordie into investing ALL the money they had from selling the farm in the Jurda crop. Although they lived in the haze of comfort for a week, it was short lived; when it was time to RECONVENE at Hertzoon's coffee shop, they found it EMPTY AND DESERTED. It was as if nothing had existed there in the first place. They realized that Jakob Hertzoon had been running A CON—the house he'd lived in with his family too was empty, he and those who'd lived there seemingly having VANISHED into thin air.He'd TRICKED them into giving him all of their money and in turn left them COMPLETELY PENNILESS.Kaz and Jordie were soon EVICTED from their boarding house and were forced to live on the streets of Ketterdam. They had no knowledge of the city's inner workings, of the gangs that PROWLED their terfs and were left completely vulnerable.THE RAZORGULLS in particular came after the boys for having slept in an alley behind a tavern the night before, claiming they were trespassing on their terf.Jordie received a beating and, after taking his boots, they pushed Kaz into the canal.

Then, when THE QUEENS PLAGUE swept through Ketterdam, Jordie developed a fever from the FIREPOX and Kaz followed suit two days later. It was apparent shortly afterward that firepox had taken Jordie's life sometime in the night—Kaz had been curled against his older brother's side and realized that Jordie felt wrong already, his body COLD AND HARD. Don't leave me, he'd wanted to say, but sickness and hunger rendered him too tired even for that.Presumed to be among the dead, Kaz and Jordie were loaded into the SICKBOAT and Kaz's fever left him struggling to ground himself in reality. He felt himself falling and then he was caught entangled in bodies. Kaz had tried to scream, but he was too weak. CORPSES enveloped him in various states of DECAY and Kaz drifted in and out of unconsciousness, unable to tell what was real and what was a fever dream as the boat moved out to sea.When he tumbled into the shallows of REAPERS BARGE, Kaz somehow found the strength to cry out. I'm alive, he shouted, putting as much force behind it as he could. However, Kaz was so small, so weak and the boat was already drifting back to the harbor. He tried to pull Jordie from the water; his body was covered in the sores that gave firepox its name and his skin was so pale, save for the various blooming bruises. Kaz lost himself in the memories they shared together, of those days spent in comfort, feeling happy and hopeful.
KAZ WAITED TO DIE, as that was better than the fever tainted nightmare he was currently living.
When Kaz awoke, he was surrounded by corpses, including Jordie's body, which now was nearly UNRECOGNIZABLE with rot. His fever had broken and the rash had receded, but he was TRAPPED on Reapers Barge, weak and dehydrated and if he waited for the body men to return, Kaz would surely be dead by then. Vengeance drove him onward from there and, while he would've been too weak to swim to shore alone, he was able to use Jordie's body to float when night came, when the tide shifted in his favor.Kaz tried not to think of Jordie, of the TIGHT, BLOATED feeling of his brother's flesh beneath his hands. Instead, he did everything in his power to focus on kicking his legs, of moving through the water and reaching the coast.

It was the drive for VENGEANCE along with his RAGE and, once he'd caught sight of land, HOPE that finally brought him to shore.Kaz adopted the surname BREKKER, relinquishing his family name, and completely reinvented himself as a ruthless fighter. He worked at gambling dens on East Stave, learned to steal, to pick pockets and was sent to jail twice, joined NUMEROUS gangs in the barrel and he earned the nickname DIRTYHANDS, a name that was borne from Kaz's unflinching willingness to accept ANY JOB that needed to be done. The experience at Reapers Barge left Kaz unable to bear skin on skin contact and, after a severe panic attack, he purchased a pair of gloves that he wore at all times, only taking them off in the privacy of his own company.Eventually, he saw Jakob Hertzoon for the first time since the con and realized his real name was PEKKA ROLLINS, leader of THE DIME LIONS. The next day, Kaz joined THE DREGS and rose through the ranks rapidly, becoming an official member at twelve and a lieutenant several years later, known for his RUTHLESS precision. After his sixth arrest, Kaz was never caught by the stadwatch ever again.He put together a crew to rob the bank that had helped Pekka Rollins con him and Jordie—but he BROKE HIS LEG dropping down from the bank rooftop. The injury healed wrong and left him with chronic pain and a limp. However, he then had a cane crafted by a Fabrikator with a CROW SKULL that was specifically weighted to break bones. It became a declaration; that no part of him was not broken, that had not healed WRONG. That there too was no part of him that wasn't STRONGER for having been broken. His cane became apart of the myth be built around himself to SURVIVE.Kaz built THE CROW CLUB from nothing and established it as the main income for the Dregs.While Kaz Brekker technically has to answer to PER HASKILL, the Dregs are loyal to him and view Kaz as the TRUE LEADER of the gang. He uses the Dregs as a means to gradually take everything from Pekka Rollins, BRICK BY BRICK, as revenge for Jordie as well as himself.

skills & abilities.

Genius level Intellect.

  • Kaz has an extraordinary intellect and near photographic memory, despite his young age. He joined the Dregs when he was just twelve years old and rose through the ranks at an astonishing speed. He Vastly improved the Dregs' power and reputation single-handedly through various investments and business decisions. Throughout the ages of 15-17, Kaz easily manipulated the official leader of the gang, Per Haskell, and was essentially widely considered the TRUE LEADER by the other Dregs, despite the fact that he still had Per Haskell to answer to.

  • Scheming: He is known for being the mastermind behind his main crew. He devices the plans, which are always extremely complex with so many layers that even those participating don't know the full scale of the plan. He is known for being several steps ahead of the game at all times and, while out-witting Kaz is absolutely possible, it IS NOT an easy task by any means and it is nearly always a short lived victory.

  • Puzzle Solving: He has an affinity for puzzles and, once he observes anything that could be likened to one, Kaz often CANNOT REST until he's solved it.

  • Eidetic Memory: Kaz can memorize cards, numbers, text, ect. with great ease and accuracy. He also has extremely vivid memories of events, things people have said and other sensory aspects, such as physical touch, visuals, taste, smells, ect

Acting.

  • He's a skilled actor when it's necessary for a job; Kaz can easily adapt the demeanor of a guard, a sculptor, or even something as simple as shrouding his previous identity from someone he's interacted with and taking on the role of an embarrassed teenage boy.

  • Disguises: Kaz has a secret entrance into the wardrobe rooms of the Stadlied opera house. He gets the various disguises he needs from there and stashes the rest.

Sleight Of Hand.

  • He has a DEEP LOVE of sleight of hand that he gained as a child — over time, however, he graduated from palming coins to cards, cups, wallets and watches. A good magician wasn't much different from a proper thief. Before long, he was banned from play in every gambling hall on East Stave.

  • Lockpicking: Kaz can pick almost any lock and he can do so within seconds.

  • Pickpocketing: He is an expert at pick pocketing, so much so that he's able to pick the pocket of someone he's actively interacting with and they don't notice anything is amiss until Kaz is long gone.

  • Card tricks: Once Kaz learns a game, it takes him mere hours to master it, and then he simply can't be beaten. He's able to remember every hand played, each bet made. He can keep track of the deal for up to five decks.

Hand-to-hand combat.

  • Having spent most of his childhood in the Barrel, Kaz is a very experienced fighter. He has no real technique and is known for fighting dirty, as he approaches a fight from the standpoint of doing whatever it takes to survive. He is quick, precise and brutal in a fight, often regardless of his bad leg, but not always — although, given that Kaz has learned to fight for survival, he sometimes doesn't have the luxury of taking his pain into account unless his body forces him to; however, Kaz actively strives to avoid reaching that point.

  • Crow skull cane: Kaz uses a cane due to an old leg injury that never healed quite right. He uses it as a weapon as well and he does so with impressive speed and skill. It's fabrikator made and specifically weighted to break bones. It also has a long, sharp metal beak that can easily cut through skin and muscle, thus inflicting severe damage.

  • Pressure points: He has extensive knowledge of pressure points and how to use them, which usually results in Kaz incapacitating someone by forcing their limbs to go numb.

  • Knives: Kaz is proficient in the use of knives, including aiming and throwing them. He always keeps at least two knives hidden somewhere in his clothes at all times.

playlist.

This Kaz playlist was created by my partner, the writer behind feilien and I honestly couldn't make a better one if I tried, so. Shared with permission. ❤︎

—  return.

Ketterdam.

KERCH is an island nation whose government is essentially an oligarchy with an undercurrent of theocracy. The country worships the God GHAZEN, who is a God of Industry, trade and commerce and he is referenced frequently in government affairs and laws. Kerch is ruled collectively by THE MERCHANT COUNCIL, which consists of thirteen of the most prestigious and powerful families in the country. They make decisions on matters of business, state and religion and they aim to stay neutral regarding the conflicts of their surrounding neighbors. Otherwise, Kerch is known for its wealth and ruthless businessmen and is considered the financial capital of the world. Their currency is called KRUGE ( pronounced "kroo-guh" with a rolled r ) and KERCH is the language usually spoken, but many of the Kerch also speak RAVKAN.Because they consist of four islands, Kerch is very vulnerable to fire and disease. They've had a few bouts of plague in their capital city of KETETRDAM, one of which was about a century ago ( from the events of Six of Crows / Crooked Kingdom ). It was the largest and it resulted in the Merchant Council banning the burial of the dead within the city limits. Instead, they burn the dead on the Reaper's Barge out at sea — however, if one has enough money and power, them and/or their family members can be buried in a cemetery in the country.KETTERDAM, as fore mentioned, is the capital of Kerch and it's a bustling hub for industry and trade — but it's also home to multiple criminal organizations. It's built on low land and the canals, in addition to streets, are used to travel throughout the city. There are six harbors, all numbered from East to West. Space is precious in Ketterdam, as the buildings are often crowded together, crookedly leaning against one another. Thus, abandoned or destroyed buildings don't remain abandoned for long before they're either rebuilt or repurposed into something new. The city is separated into several districts ( financial, university, government, pleasure, ect. ) and as a whole, it has a constant smell of coal smoke in the air.THE COUNCIL OF TIDES consists of tide makers ( Grisha with the power to control water ) who control entry to Ketterdam harbors. No one has ever seen them, knows their identities, nor their true loyalties.

The Barrel.

THE BARREL is the entertainment and pleasure district of Ketterdam and it's bracketed by two major canals; EAST STAVE and WEST STAVE. Unlike in the rest of the city, buildings on the staves are bigger, wider, and painted in garish colors in an attempt to capture the attention from passersby. The Barrel is noisy, chaotic, and crowded with people; it smells of rotting vegetable stink, old urine, clams, and wet stone.The area between the staves is a tangle of narrow streets, minor waterways, and tilting buildings. Most of the buildings in the Barrel were built without foundations, on swampy land where the canals were haphazardly dug. These buildings are often falling apart—cold and damp, with plaster sliding from the walls and gaps in the windows wide enough to let in rain and snow. They have gabled peaks and off-kilter chimneys. Sometimes the fireplaces are too clogged with debris to function.

THE LID is the section of the Barrel that's closest to the harbors. The best and most expensive betting halls, pleasure and opera houses reside in the lid. It's explicitly catered to appeal to tourists and sailors coming into port.EAST STAVE is the home of the Barrel's gambling houses. Both sides of the canal are lined with betting halls, both grand and poor, meant to entice tourists looking for fun. Most gambling halls employ barkers to shout from the doorways, promising the biggest pots and the liveliest play. The stave is also lined with street vendors selling food, street magicians doing tricks, and people dressed in bare scraps of silk to lure clients across the bridges to the brothels of West Stave.

WEST STAVE is famous for themed brothels, each with decor and employees catering to specific tastes. However, behind the facade of fun, human trafficking provides workers who are tricked or forced to sign contracts, many of which are foreigners who can't even read Kerch. These workers are referred to as indentures who are supposed to be working off an "owed debt" — but, just like being coerced into the contracts, these debts are forced upon them against their will. Both foreigners and natives often face abuse in the unsafe working conditions enabled by the lack of regulation in Ketterdam.Tourists and locals alike often visit the staves dressed in the costumes of the KOMEDIE BRUTE to disguise their identities. Thanks to this, the Barrel also draws tourists who simply wish to crowd-watch. The Barrel is highly active at night—many shops are open at all hours, and music can be heard from run-down cafés. The crooked alleys and dark corners are often occupied by couples taking their pleasure. Wealthy merchants disparage the Barrel as a place of filth, vice, and violence. Every so often, some merchants will try to clean up the Barrel and drive its denizens into "honest work".

Gangs.

  • THE DREGS - Crow and cup tattoo. pre and post SOC as well as during most of CK, the gang is officially lead by PER HASKELL. However, KAZ BREKKER is considered the unofficial leader until he takes over the gang near the end of CK. Kaz owns and runs THE CROW CLUB and the Dregs operate out of THE SLAT.

  • THE DIME LIONS - Lion and Crown tattoo. Pekka Rollins' Gang.

  • THE RAZORGULLS - Five birds in wedge formation tatoo.

  • THE BLACK TIPS - A hand missing the tips of the pointer and middle finger.

  • NOTE: It's also super easy to invent new gangs to include for a story, whether it's an AU or a crossover. I already have two gangs I've helped create with two separate rp partners, so — feel free to hmu about this option if you're so inclined!!

Grisha.

GRISHA are historically considered witches. They practice something called the Small Science and are born with inherent abilities. They have been and continue to be HUNTED by DRÜSKELLE, Fjerdan's trained to eradicate all Grisha, as they believe they're a perversion of nature. Along with the risk of witch hunters, Grisha are also in danger of Slavers ( human traffickers ) and the Khergud, biologically engineered soldiers from Shu Han designed to capture Grisha.Most Grisha require the use of their hands to use their power. Some can wield their power one handed, but it requires special training and, in some cases, specific circumstances to do so. They also need their target to be within their line of sight.Traditionally, Grisha are divided into three orders;

CORPORALKI: The order of the living and the dead. Their powers are focused on manipulating the human body. Different types of abilities within this order consists of;
heartrenders— manipulation and control of organs and living tissue.
healers— the ability to heal wounds and injuries.
tailors— the ability to alter a person's appearance, usually temporarily ( considered to be a rare ability ).
ETHEREALKI: Order of summoners. Their powers are focused on summoning and manipulating natural elements. Different types of abilities in this order consists of;
squallers— manipulation of air and weather.
tide makers— water manipulation.
Inferni— fire manipulation.
Extremely rare types;
sun summoner— light manipulation.
shadow summoner— shadow manipulation.

MATERIALKI: Order of the fabrikators. Their power focuses on composite minerals such as metal, glass, textiles, chemicals and glass. Different types of abilities within this order consists of;
durasts— manipulation of grisha steel, textiles and glass.
alkemi— specialize in poisons, blasting powders and other chemicals.
While for the most part Grisha choose one area of expertise, it is possible to learn multiple types within their order. It's uncommon for someone to be highly skilled in more than one, but it's definitely a possibility.

Jurda Parem.

Jurda Parem is a drug that was inadvertently invented by Bo Yul-Bayur in his search for a drug that would suppress Grisha powers and prevent them from being detected. It's a powder that tastes sweeter than the ordinary stimulant ( just Jurda ), and is lethal to non-Grisha. To a Grisha, the drug modifies their power by changing and heightening their perception of the world to the extreme.

NEW AND ENHANCED POWERS:CORPORALKI:
Enhanced healing— able to instantly heal themselves and others without contact or trace of injury.
Enhanced tailoring— the ability to alter any part of a person's appearance permanently with little more than a bare brush of their fingers.
Mind Control— can control and manipulate one person or large groups of people against their will in an instant.
Heightened senses— enhanced vision that allows them to see through tailored disguises and view minute details from farther away and enhanced hearing, allowing them to hear the tiniest details of a person ( breathing, heartbeat, bloodflow, ect. ) within the area.
ETHEREALKI:
Matter state manipulation— Tide makers can change the state of matter of their surroundings and themselves ( i.e. transform their bodies into a gas or liquid form and back again ).
Weather manipulation— Squallers can create and control the weather and air around them, enabling them consistent flight with ease.
MATERIALKI:
Periotic element manipulation— the ability to change an element down to its molecular structure, i.e. turning lead into gold. Able to interconnect material matter to flesh and muscle.
It is extremely addictive to Grisha, and rapidly weakens the body of the user. Those who are able to overcome the drug addiction and withdrawal syndrome, their innate abilities are permanently changed. The only known survivor's ability to control and manipulate living tissue was permanently changed into the ability to control and manipulate corpses, the spirits of the undead and bone matter.POST THE EVENTS OF CROOKED KINGDOM & KING OF SCARS there is a working antidote and it is assumed that if a Grisha on parem were to take it, their powers would not be altered, and that they would retain their original powers.

 Note:   click the maps for full view.

Grishaverse world map.

Map of Ketterdam.

—  return.

Six of Crows / Crooked Kingdom.

KETTERDAM: a bustling hub of international trade where anything can be had for the right price—and no one knows that better than criminal prodigy KAZ BREKKER. He's the highest ranking lieutenant of THE DREGS, a gang he joined at the age of twelve. Once nothing but a laughing stock, he turned them into a gang to be reckoned with, to be feared. He also runs THE CROW CLUB, a gambling den that lures tourists and sailors alike from the docks of 5th harbor, seeking a good time.At seventeen, Kaz is known for his ruthlessness and cunning and has gained the name DIRTYHANDS; willing to commit any sin for the right price, no matter how dirty. He dresses in tailored black to taunt the rich Merchers of the city and walks with a crows head cane that is weighted to break bones. He's not the official leader of the Dregs, but ... he might as well be. He has to answer to PER HASKELL for now, who in his old age, has interest in building model ships, telling tales of his exploits in his younger days, drinking room temperature lager and playing cards, but little else.Kaz is offered a chance at a deadly heist that could make him rich beyond his wildest dreams. With his share of the haul, it'd be enough to finally put into motion the dream he'd had since he'd first crawled out of a cold harbor with REVENGE burning a hole in his heart. His debt to Jordie would be paid at last. He could start his own operation. But he'll need a very specialized team, a desperate team that wouldn't balk at the very real possibility that THEY VERY WELL MAY NOT MAKE IT OUT ALIVE.

Netflix's Shadow & Bone.

This verse follows the events of Netflix's Shadow & Bone, in which Kaz does not join the Dregs, but still builds the Crow Club from the ground up. He's made aware of A JOB that requires they cross the fold to apprehend ALINA STARKOV, the Sun Summoner and bring her back to Ketterdam — however, they soon realize that PEKKA ROLLINS had initially been planning to take the job, so Kaz snatches it out from under him. In order for Inej to leave with him and Jesper to complete the job, Kaz offers Tante Heleen the DEED TO THE CROW CLUB, in which she accepts. While they manage to cross the fold and break into the Little Palace, ultimately their plans go awry and they're unwillingly dragged into a fight against the Darkling.They fail in apprehending Alina, but make a tentative ALLIANCE with her instead. She makes a deal with Kaz by giving him crowned jewels that cost a fortune for his and his companions' silence. However, when they return to Ketterdam, Tante Heleen has been killed and PEKKA ROLLINS has taken the deed to the Crow Club, which he turns into the Kaelish Prince. They team up with Wylan Van Eck and Nina Zenik in order to defeat Pekka Rollins, take back the Crow Club and, for Kaz,_ enact his REVENGE by taking everything from him ... including his power over the Barrel.

Crossovers & AUs.

While I may not have explicit things written down or worked out for certain crossovers, I definitely have ideas floating around!! All I need is someone to plot it all out with.MODERN AU:
I have two options for this one and it's just whether Kaz is still a teenager / in high school or not. His backstory is essentially the exact same, but obviously with some modern alterations.
SHADY DEALS ( S&B AU ) - ( plotted with therooftopsofketterdam ) this AU is just a slightly different take on season 2 where Heleen is still alive when the crows return to Ketterdam. Kaz is forced to make a deal with her in order to gain control of the Crow Club as well as keep Inej out of the Menagerie. The ultimate plan is to regain all of their freedom from underneath Tante Heleen's thumb and, to do so, they'll need more than just the three of them.GRISHA AU - wherein Kaz Brekker discovers that he is a DURAST around the age of fourteen and is persuaded to temporarily leave the streets of Ketterdam behind to master his abilities at the Little Palace. His intention is, of course, to master his abilituies to use in his drive to take REVENGE against Pekka Rollins.MONSTER UNDER THE BED AU - wherein Kaz did perish on the streets of Ketterdam after escaping Reapers Barge and he becomes the MONSTER of children's nightmares that claims to live in their closets and under beds— however, due to his own traumatic and tragic end, he punishes those who try to hurt or exploit children. His ultimate intention is to prepare children for such people so that they no longer need protecting from anyone else but themselves — but the only way he believes he can successfully do either is to be the monster.THE FOLK OF THE AIR CROSSOVER
Mainly I'm working on this crossover and any adjacent aus with cruelprincae. This verse is merely combining the Grishaverse with Holly Black's faerie universe. In this context, the Grishaverse would be the replacement for the "human world" in TFOTA universe.
—CHANGELING AU: currently this verse is merely a vague idea that I haven't fleshed out yet, but it's definitely available for plotting.

—  return.

  INEJ GHAFA.     @therooftopsofketterdam
Main 01,    canon love interest.
*interactions, book dynamic tag, show dynamic tag.
  INEJ GHAFA.      @veitsia
Main 02,    canon love interest.
interactions. dynamic tag.
  LIU "MATT" LONG ZHI.      @feilien
Heavily affiliated.    love interest.
interactions, dynamic tag.
  YUKI HASHIKAWA.      @soulfulempathy
Main.    modern verse love interest.
interactions, normal dynamic tag, dark dynamic tag.

 THOMAS "TOMMY" SHELBY.      @alreadybrcken
Heavily Affiliated, exclusive.    Peaky Blinders AU love interest.
interactions, dynamic tag.
  ISEN REIOU.      @threebreaths
Main.    Enemy / rival.
interactions, dynamic tag.
  RAITO YOKOSHIMA.      npc @soulfulempathy
Main.    Despised enemy.
  FIRSTNAME LASTNAME      @blogurl
Main.    Short description of relationship.

  FIRSTNAME LASTNAME      @blogurl
Heavily Affiliated.    Short description of relationship.
  FIRSTNAME LASTNAME      @blogurl
Exclusive.    Short description of relationship.
  FIRSTNAME LASTNAME      @blogurl
Ship Exclusive.    Short description of relationship.
  FIRSTNAME LASTNAME      @blogurl
Main.    Short description of relationship.
  FIRSTNAME LASTNAME      @blogurl
Main.    Short description of relationship.

affiliated characters & npcs.

Inej Ghafa.

MAIN 01. — @therooftopsofketterdam.
MAIN VERSE ( BOOK VARIANT, POST ROW ): Before Inej left to sail the seas, she and Kaz had taken the time to attempt to make progress with their evolving relationship. They worked through their respective touch aversion, shared things that nearly _felt_ like secrets ... but eventually, the trauma Inej endured within the city became unbearable. She decided to take sail to follow her dream, but she couldn't say when or if she would return. TWO YEARS PASS and, while they exchanged letters back and forth, Kaz had no way of knowing if he'd ever see Inej again, OR if she would even want to continue to build the fragile thing between them or not.

However, Inej gets word of PEKKA ROLLINS' attempted return and she feels a responsibility to warn Kaz in person. She arrived in the evening and, while she did as she'd set out to do ... Kaz had a great deal of time to think, to reflect and to grow, as did Inej on her own journey. He finally gets the words out like he's always wanted to and, together, they begin to rebuild their relationship, this time on stronger foundations and they intend to take on Pekka Rollins together, too.

SHOW VERSE ( VARIANT, POST S2 ): Heleen is still alive when the crows return to Ketterdam. Kaz is forced to make another deal with her in order to gain control of the Crow Club as well as keep Inej out of the Menagerie. The ultimate plan is to regain _all_ of their freedom from underneath Tante Heleen's thumb. Inej DEEPLY struggles with her trauma regarding Heleen and the Menagerie, still fearful of going back, despite Kaz's reassurances.

GRISHA AU: Inej and her family perform at The Little Palace when she's at the age of thirteen and, Kaz having been discovered as a DURAST and living there for nearly a year, is utterly enchanted with her at first sight. Inej often would sneak into the palace after the festivities to spend time with NINA ZENIK, but when she arrived at their meeting place, she instead came face-to-face with Kaz who, coincidentally, hadn't been able to stop thinking about her. Without Nina's lead and protection, Inej would be in trouble if she were found wandering the palace corridors alone — so, when they both hear the sound of adult footsteps, they have no choice but to help each other evade TROUBLE.

MAIN 02. — @veitsia.
MAIN VERSE ( BOOK CANON, POST CK ): Ultimately following the events of book canon; Kaz and Inej first cross paths while Inej is bound to the Menagerie as an indenture. She sought his help by offering hers in return ... but Kaz hadn't paid her any mind. The next day, however, he'd convinced Per Haskell to buy out Inej's contract and he offered her a place amongst the Dregs as a spy. Kaz taught her to crack safes, pick pockets and wield a knife, giving her back the AGENCY she had lost. They develop a deep emotional bond and feelings begin to bloom between them — which TERRIFIES them _both._ Thus, the events of Six of Crows and Cooked Kingdom follow. Inej temporarily returns from her first voyage and now, she and Kaz are to embark on a NEW adventure; exploring and adapting their relationship as the desire to act on their feelings for one another becomes possible.

Liu "Matt" Long Zhi.

MAIN — @feilien
MAIN VERSE ( BOOK BASED, POST ROW ): Long Zhi had spent his entire life under the strict control of his grandfather, as he was EXPECTED to become next in line to lead his family's clan, THE BLACK DRAGONS. However, once he became aware of his clan's dealings with buying and selling grisha like him to be experimented on, his world view SHATTERED, his foundations crumbling from underneath him. Long Zhi managed to ESCAPE the place he'd once called home and went into hiding in KETTERDAM. He was tracked down exactly once, but he managed to escape them — afterwards, he began to never use the same name more than once.

He struggled making money to live and what he did manage to make while taking odd jobs, he barely was able to afford a roof over his lead, let alone food to eat. His traversing the rooftops, however, lead to RUMORS of him being another Wraith, which caught the attention of Kaz Brekker. He needed another spy and, from what he could gather from the jobs he'd done, Long Zhi had great potential. They make a tentative deal and he decides to go by the name "Matt" rather than his given name. After the manipulation and abuse from his grandfather, Matt finds it DIFFICULT to trust, to see that the situation he's in now isn't the same.

Matt made a name for himself, first reluctantly, but soon enough he embraced being dubbed THE REAPER.

Over time, he and Kaz gradually begin to build TRUST and Matt begins to come out of his shell, feel more comfortable with being himself and discovering who that is. He and Kaz form a strong bond and gradually, they develop FEELINGS for one another — and Kaz has to not only learn to let go of the past that he still hangs onto, but also has to overcome the obstacles that makes such connections DIFFICULT.

After a CLOSE CALL, their feelings for one another boil over and they're no longer able to keep them at bay. They decide to explore what love really means for them both and, together, they work to unravel their respective PAN AND TRAUMA, learning to trust and grow into who they are truly meant to be.

Thomas "Tommy" Shelby.

EXCLUSIVE — @alreadybrcken
PEAKY BLINDERS AU: An AU in which Kaz and Jordie still sell their farm after their father's death and they seek a new life in London. They're CONNED out of the money they got from selling the farm and, in order to ensure his little brother is taken care of, Jordie enlists in the war. However, he gets killed when Kaz is seventeen and, in a vengeance filled rage, he enlists afterwards as well, lying about his age to do so. He becomes a TUNNELER in world war I where he's in the same unit as Thomas Shelby. They both find COMFORT and camaraderie in one another, as Tommy realizes quickly that Kaz is not the age he was said to be. He takes Kaz under his wing and they become incredibly close.

However, shortly before the war ends, Kaz gets pulled out of the tunnels and reassigned to the TRENCHES instead and loses contact with Tommy. While in the trenches, Kaz gets shot in the leg — badly wounded, he drags himself into one of the mortar holes in order to survive. He has no choice but to stay there, surrounded by decomposing corpses until he's eventually found and pulled off the front.

After the war, Kaz is severely traumatized by his experiences, ESPECIALLY his experiences in the trenches. So much so that he can't handle skin on skin contact without a severe array of responses, depending; sickness, panic attacks, fainting spells, shaking, hallucinations ... on top of that, he now walks with a limp. He's back living in London where he's living a life of crime, slowly building a gang of his own. Due to his severe trauma and without any knowledge of how to navigate it, Kaz is struggling. However, when the Peaky Blinders expand their reach into London, Tommy and Kaz reconnect. Tommy then offers Kaz a job as an accountant in Birmingham, which he does accept.

While reunited, they are considerably different people than they were when they were in the same unit and they have to re-adjust and re-build the connection they'd formed ... but gradually, something MORE begins to bloom between them and they must navigate such feelings in 1920's England while waist deep in criminal activity.

Yuki Hashikawa.

MAIN — @soulfulempathy
MODERN AU ( BOOK BASED, PRE SOC THROUGH POST ROW ): Kaz and Yuki met at the age of nine, when Kaz was spending his days waiting for Jordie in JAKOB HERTZOON'S coffee shop. Yuki had lost his parents in a car accident and thus, was staying with a foster family at the time. Unfortunately, they were prone to violent outbursts and thus, Yuki often arrived with mysterious cuts and bruises that he sought to hide. Kaz, with his brilliant young mind left without much else to occupy it, curiously wondered about the injuries Yuki always explained away ... always tried to hide.

REGARDLESS, both of them so young, he and Kaz became fast friends. Kaz loved to have someone his age to play with, someone who seemed delighted by the magic tricks he'd spent hours perfecting in front of a mirror. While Kaz was curious about Yuki's life while they were apart, he could sense the other boy's reluctance and he didn't want to drive him away with questions.

However, the day Kaz and Jordie were meant to return to the coffee shop to collect money they'd invested on Jurda farms with Mr. Hertzoon, it was empty. They were worried, afraid, trying to discern what had happened — and, while Yuki had promised to meet them there again the next day, he too seemed to vanish like smoke through Kaz's small grasp. Jordie contracted FIREPOX a few days later and Kaz followed suit shortly after. His older brother lost the battle with the illness and Kaz struggled to survive it himself.

Unprecedented horrors welcomed him as he was scooped up by the body men along with his now-dead brother, assumed to be a corpse as well. They rolled him on the Reaper's Barge to be burned, buried in rotting corpses, much to his horror. Eventually, his fever finally broke and Kaz had no choice but to use his brother's body to aid in his swim back to shore.

It wasn't until YEARS LATER that their paths crossed again and, despite Kaz's blatant reluctance to allow Yuki in, he wore away at his defenses with time. Then, when Yuki approached Kaz, beaten and bloodied by the man who had taken him in all those years ago, Raito, he spoke of Yuki being under Dregs' protection and promptly made Raito wish he'd never set foot inside of The Crow Club.

After dealing with Raito, Kaz offered Yuki THE CHOICE to truly join The Dregs and, once he agreed, Kaz began to train Yuki to become stronger and more deadly. His empathy abilities come to light during a training session that leaves the two irrevocably linked to one another's emotions. It's only AFTER Kaz returns from the Ice Court Heist and the take-down of Jan Van Eck and Pekka Rollins that their romantic feelings come to light between them.

Isen Reiou.

MAIN — @threebreaths
MODERN AU ( BOOK BASED, PRE-SOC THROUGH POST ROW ): Isen Reiou is the gang leader of the Crimson Blades. Dangerous and cunning, the gang was formed when Isen moved to America at the age of seventeen, long before Kaz had set foot in Ketterdam. Isen's power and influence rivals that of PEKKA ROLLINS, currently the most powerful gang leader in Los Angeles. Isen fully intends to surpass him, along with anyone else who stands in his way. To do so, he utilizes and manipulates people with certain abilities to do his bidding, STRIPPING THEM of their free will and agency.

One such person in particular, YUKI HASHIKAWA, becomes a member of Kaz's gang, The Dregs, in an attempt to escape the abuse inflicted on him by Raito Yokoshima ... someone Isen specifically tasked to keep close control of Yuki. Now, with the perceived key to his success seemingly having ESCAPED his grasp, Isen intends to establish an alliance with Kaz. However, with Kaz RESISTANT to Isen's demands, their true rivalry begins as he seeks to bend even the Bastard of the Barrel to his will.

Raito Yokoshima.

MAIN — npc @soulfulempathy
MODERN AU ( BOOK BASED, PRE-SOC THROUGH POST ROW ): Despite Kaz's reputation, there are few people he cares enough about to DESPISE all-together. However, after he comes barging into The Crow Club in search of Yuki, speaking of him as if he were an object to be collected rather than a person, Raito becomes one of the few. Not only for that reason, but because of the blatant emotional and sexual abuse and manipulation he'd been inflicting on Yuki since he'd been deemed old enough.

Kaz beats Raito in a fight easily, badly breaking one of his knees. The injury gives Raito a permanent limp, acting as a constant reminder of that day. Not only to force him to think twice about ever attempting to come after Kaz *or* Yuki again, but perhaps something of a PUNISHMENT for his crimes as well.

Kaz and Raito hate each other VISCERALLY and, given the opportunity, Kaz would gladly orchestrate the end of him — whether by his own hand or by providing Yuki with the means to do it himself.

—  return.